In the start of early game, Items are the best way to determine if a certain player is good or bad at DotA.
In the start of the game you have 853 gold but after you pick a hero you will only have 603 gold. If you random a hero you will have 853 gold and if you do certain attribute random (like –random agi, –random str or -random int) then you will have 753 gold.
So, what to buy to start a better early game?
These are the items that you should buy with your available gold when you leave your base but not after end of the early game except the observer ward which could be bought from the early to late game for better visibility of map and save yourselves and also for perfect ganking.
· Ancient Tango of Essifation
Ø Costs: 90 gold has 3 charges
Ø Devours a tree to restore 115 hp over 16 seconds.
Ø Stackable: Yes
· Healing Salve
Ø Type: Active
Ø Heals 400 hp over 10 seconds, Healing stops if the unit takes damage and can be targeted to allies as well.
Ø Stackable: Yes
· Lesser Clarity Potion
Ø Type: Active
Ø Regenerates 100 Mana over 30 seconds, stops if the unit takes damage and can be targeted to allies as well.
Ø Stackable: Yes
· Animal Courier
Ø Type: Active( Needs 5 Mana-cost to activate)
Ø Costs: 170 gold
Ø Gives you a movable unit that delivers items from base to you or your teammates on dying drops all the items. Later, Can be upgraded to flying courier to decrease the possibilities of dying.
Ø Stackable: Yes (Buying two of them will be useless and waste of money)
· Magic Stick
Ø Type: Active (energy charge)
Ø Costs: 200 gold
Ø If nearby visible enemies within 100 AOE casts a spell or ability the charge increases by +1. Each charge restores 15 hp and Mana if activated. Can only charge up to 10. Can be latter upgrade to Magic wand.
Ø Stackable: No
· Ironwood Branches
Ø Costs: 53 gold
Ø Increases all stats by +1.
Ø Stackable: No (takes two slots if bought two of them)
· Circlet of Nobility
Ø Costs: 185 gold
Ø Increases all stats by +2
Ø Stackable: No
· Gauntlets of Strength
Ø Costs: 150 gold
Ø Increases strength by +3.
Ø Stackable: No
· Slippers of Agility
Ø Costs: 150 gold
Ø Increases agility by +3.
Ø Stackable: No
· Mantles of Intelligence
Ø Costs: 150 gold
Ø Increases intelligence by +3.
Ø Stackable: No
· Ring of Protection
Ø Costs: 175 gold
Ø Increases armor by +2.
Ø Stackable: No
· Ring of Regeneration
Ø Costs: 350 gold
Ø Increases hp regeneration by +2.
Ø Stackable: No
· Observer Wards
Ø Type: Active(Place Ward)
Ø Gives you the vision of an area for 6 minutes, has 1600 AOE of vision which reveals all the nearby unites except the invisible ones has 200 hp and is invisible to enemy.
Ø Stackable: Yes
· Empty Bottle
Ø Type: Active(Regenerate, Rune Capture)
Ø Costs: 600 gold
Ø Regenerates 135 hp/75 Mana over 3 seconds stops if the unit takes damage, Can be used 3 times when used three times the bottle must be taken to fountain to refill it automatically. Can also be refilled by capturing runes which will be automatically be used after 2 minutes if not used before the time passes.
Ø Stackable: Yes
Ø Cool-down: 0.5 second
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