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Tuesday, December 20, 2011

Guide To Alchemist, Razzil Darkbrew




Introduction
                Alchemist is one of the best tanker heroes in DotA. He is a more of a tanker hero than a carry but if farmed correctly can also become a great carry hero. Now, since his stun has been reworked he is able to become a support hero. If not played and farmed correctly this hero may prove almost useless even for tanking in the game. But if farmed correctly it could change the course of the game from defeat to conquest. One may need good support from the ally to make him carry in the game else it would make him very agile and vulnerable hero in the game.

2. Hero Overview

 Strength: 25 +1.8 per level 


  Agility: 11 +1.2 per level



Intelligence: 25 +1.8 per level



Statistics:
Affiliation: Sentinel
Damage: 49 - 58
Armor: 0.54
Attack Animation: 0.35 / 0.65
Attack Type: Melee
Attack Range: 128 
Missile Speed: Instant
Base Attack Time: 1.7
Casting Animation: 0.4 / 0.5
Movement-speed: 295
Sight Range (Day/Night): 1800 / 1400

Hero Skills
Acid Spray(D):
Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take mixed damage per second and have their armour reduced.


Ability Type: Active
Targeting Type: Area
Mana Cost: 160
Area Of Effect: 625
Casting Range: 900
Damage type: Mixed
Damage Dealt: 8/16/24/32 per sec
Armour reduction: 3/4/5/6
Duration: 16
Cool Down: 22 sec


Unstable concoction:(E):

Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Razzil can brew for up to 5 seconds, each second increases the potency of the concoction. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late.

Ability Type: Active
Targeting Type: Unit
Mana Cost: 120
Area Of Effect: N/A
Casting Range: 775
Damage type: physical
Damage Dealt: upto 120/180/240/300
Duration:  0.25-1.75/2.5/3.25/4
Cool Down: 16 sec


Goblin's Greed(G):
The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 20 seconds.



Ability Type: Passive
Targeting Type: N/A
Mana Cost: N/A
Area Of Effect: N/A
Casting Range: N/A
Gold Earn: 2/4/6/8 bonus gold on first creep and 2 bonus gold for every enemy kill in last 20 secs
Duration:  20
Cool Down: N/A

Chemical Rage(R):
The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown and increasing hit points and regeneration. Slightly improves movement speed.


Ability Type: Active
Targeting Type: Instant
Mana Cost: 50/100/150
Area Of Effect: N/A
Casting Range: N/A
Gold Earn: 2/4/6/8 bonus gold on first creep and 2 bonus gold for every enemy kill in last 20 secs
Effects: +30/40/60 bonus ms, 1.45/1.35/1.20 Base Attack Speed, 300/600/900 bonus hp, 15/30/60 bonus hp regeneration,3/7.5/15 bonus mana regeneration
Cool Down: 45


Skill Build:

The Aggressive Skill Build

1. Unstable Concoction
2. Acid Spray
3. Unstable Concoction
4. Acid Spray
5. Unstable Concoction
6. Chemical Rage
7. Unstable Concoction
8. Acid Spray
9. Acid Spray
10. Goblin's Greed
11. Chemical Rage
12. Goblin's Greed
13. Goblin's Greed
14. Goblin's Greed
15. Attributes
16. Chemical Rage
17. Attributes


    The Money-Maker build

    1. Unstable Concoction
    2. Goblin's Greed
    3. Goblin's Greed
    4. Acid Spray
    5. Goblin's Greed
    6. Chemical Rage
    7. Goblin's Greed
    8. Acid Spray
    9. Acid Spray
    10. Acid Spray
    11. Chemical Rage
    12. Unstable Concoction
    13. Unstable Concoction
    14. Unstable Concoction
    15. Attributes
    16. Chemical Rage

    17. Attributes


    Item Build:

    Early Game items














    Late Game Items:

























    Situational Items:



    Rejected Items:






    Allies:
    With These allies you can perform a great number of combos.






    Enemy:
    These heroes would kill you in no time.









    1 comments:

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