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Thursday, December 22, 2011

Guide to Ancient Apparation, Kaldr



Introduction
                After the map v6.65 was released kaldr became one of the best heroes for me with four active spells. Using his four active spells can be quite difficult but once you master this hero it will become one of the most powerful heroes in DotA. Ancient Apparition can stop push from the enemy creeps of one lane using his ice blast while he himself is pushing from other lane Using his first kill either cold feet  he can easily harass most of the heroes in DotA, and therefore has a brilliant lane controlling ability. His ability of amplifying allies’ damage is also very Strong.

2. Hero Overview

  Strength:18+1.4



 Agility:20+2.2 


 
Intelligence:25+2.6




Statistics:
Affiliation: Scourge
Damage: 44 - 54
Armor: 1.8
Attack-Animation:  0.45 / 0.3
Attack-Type: Range
Attack-Range: 600
Base Attack-Time: 1.7
Missile Speed: 1250
Movement-speed: 295
Casting-Animation: 0.01 / 0.75
Sight Range(Day/Night): 1800 / 1400


Hero Skills

Cold Feet((C):

he Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still.


Ability Type: Active
Targeting Type: Unit
Mana Cost: 150
Area Of Effect: N/A
Casting Range: 700
Damage type: Magic
Damage Dealt: 37.5/50/62.5/75 per sec
Disable: 1.25/2/2.75/3.5 sec stun
Duration: 4 
Cool Down: 15/13/11/9 sec

Ice Vortex(E):


Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced.



Ability Type: Active
Targeting Type: Point
Mana Cost: 80/90/100/110
Area Of Effect: 275
Casting Range: 1500
slows by: 18/22/26/30% ms deduction
Effect: -18/-15/-20/-25% spell resistance
Duration: 12 
Cool Down: 6 sec

Chilling Touch(G):

Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%.

Ability Type: Active
Targeting Type: Area
Mana Cost: 140
Area Of Effect: 450
Casting Range: 800
Damage gained: +40/50/60/70 bonus magic attack
AS deduction: -15%
Duration: 2/3/4/5 attacks or 40 secs 
Cool Down: 50/46/42/38 secs


Ice Blast(T):

Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within the area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.



Ability Type: Active
Targeting Type: Point
Mana Cost: 100/125/150
Area Of Effect for Damage:225+50* Time Traveled capped at 1000
Area Of Effect for HP freeze: 275 along the path of the second projectile and upon the final strike area.
Casting Range: Global
Damage type: Magic
Damage Dealt: 250/350/450
Effect: 12.5/20/32 DoT, Instant kill if any damage suffered below 10/11/12% Hp
Duration: 8/9/10
Cool Down: 45 sec

Skill Build:

1. Cold Feet
2. Ice Vortex
3. Cold Feet
4. Ice Vortex
5. Cold Feet
6. Ice Blast
7. Cold Feet
8. 
Ice Vortex

9. Ice Vortex
10. Attributes
11. Ice Blast
12-15. Chilling Touch
16. Ice Blast
17-25. 
Attributes

Item Build:

Early Game items














Core Items:













Luxury Items:







Situational Items:



Rejected Items:






Allies:
With These allies you can perform a great number of combos.








Enemy: 


These heroes would kill you in no time.

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